WORK EXPERIENCE
July 2024 - presentLemon Jolly Games Pty Ltd (contract-remote, AUS)
Environment Concept Artist for a neopunk game. World maps, environment layouts.
Sep 2024 - present
Storygrounds (contract-remote, NA)
Concept artist for unannounced
Oct 2024 - present
HeartCore Development Inc (freelance-remote, CA)
Environment artist for a game sequel. Environment backgrounds and layouts.
Oct 2022 - Oct 2024 Easygo Gaming (full-time onsite, AUS)
Delivered art and oversaw delivery for 8 out of 16 key products within my tenure, collaborating as part of a 4-member art team.
Creation and design of game art concepts and products for iGaming and Casual mobile needs, including: characters, environments, props, game-specific UI and final illustrations, for Stake dot com.
Production of 2D VFX and 3D assets, optimized for Spine2D animation and web.
Spine2D animation assistance, atlas/json optimisation, file-cutting and bone rig for animation.
Player market research
Apr 2024 - Jul 2024Coloso Global (contract-remote, SK)
Curriculum course planning, teaching and production of a Concept Art and Illustration Course with Coloso Global.
Teaching specifically in Anime style catered to an East Asian and SEA market.
Jul 2021 - presentFreelance Artist (freelance-remote, USA/UK/PH/CN/SIN+)
Work for various clients in East Asia and Western markets. Publications, editorial illustrations, adverts, splash art and Marketing support.
Provision and creation of key visuals for commercial use for 50+ independent publications & clients.
Digital and physical merchandise for both commercial and non-profit charity purposes.
Collaboration with teams to deliver complete character illustrations and cover art optimized for digital and print display.
VOLUNTEERING
Jun 2024 - present: ABP Mentor, University of Melbourne for Architecture, Building and Planning
2016-2018: Convention Staff, Animaga Entertainment Pty Ltd
NOTABLE CLIENTS / PROJECTS
- Mihoyo x Codashop, showroom art at Hudson Mercantile, digital and print display
- Cryptozoic Entertainment, card art for characters and an environment
- Coloso Global, course production with demo perks
- Toe Beans Apparel, Lunar promotional art
- Shani Entertainment Ltd, pixel artwork creation
- BrotherMing Tabletop Games, card art for tarot / character and banner designs for other project
- 着るまでKirumade, Japanese fashion graphic tees
- University of Sydney Technology, Cybersecurity graphics and merchandise
- Various independent publications/projects related to Hoyoverse media
EDUCATION
2021 - 2022 Concept Art and Ilustration Diploma, 3DSense Media School, Singapore2020 - 2021 Master of Architecture (First Class), University of Melbourne, Australia2018 - 2020 Bachelor of Environments, Architecture (Second Class), University of MelbourneABOUT
Hi! I'm Juu, a concept designer and illustrator for characters and environments. For most of my childhood I grew up with picture books, games like Pokemon and Final Fantasy. Fast forward, I was originally from the Architecture field but ran on a rough overseas adventure during the pandemic and made the switch to the games industry. I returned home after a while for my senior dog, Hunter.
I work in many styles and approaches in order to cater to various markets and have collaborative experience in small to larger teams, working mostly on game products, large illustrations, independent publications and tabletop card games!
(Aside from the standard work and regular hours, I am in the midst of working on multiple projects so some pages are still 'under construction', particularly in the Games sections.)
Thank you warmly for visiting this small space that holds my art journey.
STORE
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